I have tried playing with the ControlerProfile text file with no success. As soon as the wheel passes TDC the indication jumps to the right limit. As the wheel turning left gets near top-dead-center, the steering indication approaces the left limit. Going to Option \ Contols in the game and testing the wheel using X button I can see vividly why the car jerks to the right. While driving and if I turn the wheel left, as soon as the wheel passes top-dead-center, the car jerks hard to the right. All racing wheels are equipped with an analog steering wheel, analog throttle. Xbox One racing wheels are offered at a variety of price points, generally having more and better input and force feedback capabilities as their price points rise. In order to drive My Wheel has to be turned 45 degrees to the right for the steering wheel in the car to be at center. Racing wheels are supported in Windows 10 and Xbox One UWP apps by the namespace. Turning the wheel to the Right, data is recognized. Turning the wheel to the Left NO data is recognized. In the Utility asked to turn the wheel to the Left for assign Axis0 for steering. Using the Controller Configuration Utility, it recognizes that my wheel is a Microsoft Sidewinder Forcefeedback Wheel and I can configure everything except correct steering.
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